Before any Google Earth existed, Irrland was a try to use the SRTM and other DEM (Digital Elevation model) and create textures and lighting in realtime to render the earth.Source code available
Coded with Rixed. Constructive Solid Geometry realtime game. There's a homepage for the whole thing, as we had the 2nd place for the game coding compo held in Paris.
Uses hardware acceleration / stencil buffer for the geometry computing.
Source code available
A Python data converter to export KMZ Google Earth tracks off my flights on Light Aircraft equipped with Dynon Avionics.
A robot to play a MMORPGs. As I've no time playing games, I've made a bot to replace me. Instead of using classical network sniffing, I'm emulating driver-level keypresses and mouse clicks, and parsing screenshots. Worked so well they've found the robot playing round the clock, and got me banned >:)